YEAR 2 SEASON 1
MAJOR UPDATES
1
NEW TAGGERS &
COMPETITIVE OVERHAUL
After the completion of Year 1, we took all of the data and experience from each season to craft the most exciting set of taggers to date! With revamped favorites returning and new taggers joining the line up, you need to check it out!
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The competitive scene receives a complete overhaul with the introduction of the BXR tagger. Designed to help balance gameplay with an equal fire rate for all players, the quality of our competitive experience is next level!
3
UPDATED FIELD
& NEW BUNKERS!
Year 2 sees an addition of FIVE new bunkers added to the field. Two of which are larger versions of the towers you've seen in Year 1. We've also expanded on the snake to create a very unique field layout unlike anything seen from our first year of gameplay.
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The new field layout was designed with both competitive and casual play in mind to offer an exciting and balanced experience for both.
5 EXCITING
NEW GAME MODES
We took advantage of the Year 2 launch to create some highly demanded game modes for both our competitive and casual scene.
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The mode we're most excited about is Search & Destroy which adds an entirely new dynamic in how the game is played. Core Assault is another that has a unique flow of attack and defend.
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Infection and Titan Attack also receive a new set of modes to add to already popular settings from Year 1
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4
CALL SIGN
NEW UNLOCKS!
Continuing our tradition with pushing the limit for cool unlocks, Year 2 hits the mark once again.
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Adding multiple new unlocks with two returning favorites makes this the most exciting season yet.
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We've also added cool new rewards such as our Ticket and XP roulette spins where you can win big boosts for XP or discounts on tickets.
YEAR 2 EVENTS
After an extremely rewarding and strong building year for our events in 2024, we wanted to head into the 2025 season improving upon our tournament scene.​
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The biggest change where we now have an established competitive community (and many VERY skilled players/teams) is to develop our single day events to be made for newer/rookie players to get involved in the game without playing against the crew that is out every week. Let's face it, its no fun/challenging to learn a game when only playing high level players. Our sport is still very small and we want to spread the word of how exciting and unique the competitive laser tag experience is.
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We are also excited to continue pushing forward with the TOPGUN tournaments that were extremely well received in 2024. There will now be a 2025 circuit consisting of 6 events over the year with a final invitational tournament for our top players!
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The Atlantic Laser Tag League will also kick off early into the winter season with more details to come soon!
YEAR 2 SEASON 1
TAGGER LOADOUTS & BALANCE UPDATE
In Year 2 we decided to refine our tagger experience by balancing out the taggers available between our casual and competitive settings. Casual sessions (Open Play & Bookings) will continue to see all 10 available taggers to be used while our competitive mode has limited taggers available.
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Our primary focus was balance in the competitive scene. During Year 1 the use of the Battle Rifle made it difficult for newer players to join the scene as anyone with experience and a rapid trigger finger could beat any new players trying to jump in on Advanced Play. To improve the experience we introduce to you the BXR tagger. The BXR is a full auto tagger with similar damage to the Battle Rifle you all know and love. With an equal fire rate, all players are on the same playing field. Competitive settings also have limited taggers with each tagger fulfilling a unique support role on the field. This lets you configure your teams loadouts and defined role on the field.
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Returning in a revamped format is the TAG SMG which hasn't been seen since Y1S2. We've also introduced new taggers in the form of the Marker Rifle and TAG Shotgun. This season also sees an updated format for the Beam Sniper, Lesion Rifle, and Titan Carbine. The goal here is to better define the role of the tagger on the field.
BXR
COMPETITIVE PRIMARY
• Primary Offense Tagger in Competitive settings
• Mid ROF/Damage
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Marker Rifle
SUPPORT TAGGER
• Hits players with a UAV hit to ping their location
• Slow ROF with high Damage
TAG Shotgun
CLOSE RANGE TAGGER
• High Damage
• Short range with high damage output
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TAG SMG
CLOSE RANGE TAGGER
• Increased Damage at close range
• Low Damage with high ROF​
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View the full list of balance updates for this seasons taggers and game modes below:
BATTLE RIFLE
Reduced ROF
Removed from Competitive Play
POWER UP SPAWNS
Spawn in at 1:30s now instead of 2mins
DEFENDER PISTOL
Reduced ROF
NEW POWER UPS
BIG BANG CANNON
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TAG SAW
TDM HARDCORE
UAV Power Up removed, replaced by Big Bang Cannon
BEAM SNIPER
Mag size increased to 4
Reduced ROF
LESION RIFLE
Fire type changed from Semi to Burst
TITAN CARBINE
Increased Damage
​Reduced ROF
YEAR 2 SEASON 1
GAME MODES
This season we continue to push the limits of creativity to offer two new game modes that are drastically different than anything else to date for both casual and competitive settings. Our game modes this season offer a new focus on how to play the game.
This combined with the new TAGGERS and extra bunkers added to the updated FIELD LAYOUT make for extremely unforgettable games. Read on to learn about the new exciting goodness in Season 4.
SEARCH & DESTROY
CASUAL/COMPETITIVE PLAY
This mode has been requested since almost day 1 when we first launched. After loads of experimentation and testing we are proud to bring this one of a kind game mode to life.
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S&D has RED team playing offence while BLUE team plays defense. RED team has two minutes to arm the bomb while BLUE must defend until time runs out or RED team is wiped out. Oh and the best part is each player only has TWO lives each!
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It is intense and requires loads of team coordination to succeed.
CORE ASSAULT
CASUAL/COMPETITIVE PLAY
Core Assault features a central objective teams must battle to control in order to expose and open the opponents CORE for attack! Both teams are trying to destroy the opponents core before time runs out.
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This mode also introduces the new Power Up, the TAG SAW! With high damage and ROF, control the power up to heavily damage the opponents core.
TITAN ATTACK
BREACH THE WALLS!
CASUAL PLAY
Our incredibly popular TITAN ATTACK mode receives a new variant to kick off 2025. In this mode the two TITANS now must attack and destroy three different objective locations while the SCOUTS must protect until time runs out or five TITANS have been eliminated.
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The cool part here is the objectives can only be damaged and captured with TITAN melee attacks! This means that the TITANS can no long rely on pure brute force to win the day.
LEGACY TDM
CASUAL PLAY
As a special throwback to when we first launched Titan Action Games, Legacy TDM uses a slightly modified version of all our original settings.
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Broken/over powered taggers? You got them!
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It was a learning curve at first but its always exciting to try the original TAG experience and see how much it has evolved over the past year.
INFECTION
NUKE'M FROM ORBIT
CASUAL PLAY
Our exciting new take on our INFECTION series sees a unique new Infected player type join the fold. In this mode, Delta Team must take their Uplink and establish a connection at two sites which opens the command relay to call in for a nuclear launch to destroy the facility. On the INFECTED side, they start with multiple players however only the EVOLVED INFECTED can turn Delta players over to the INFECTED side in this mode.
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THE STORY CONTINUES...
After Charlie Team successfully locked down and evacuated from the facility last season, an unfortunate turn of events has occurred. The remaining Infected lingering inside has started to evolve and show a higher intelligence than even the slain Queen.
Any hope for extracting data from the site and maintaining a lockdown is all but gone. With no other choice, Delta Team has been assigned to engage the self destruct beacon for the facility to end the Infected threat once and for all.
YEAR 2 SEASON 1
FIELD LAYOUT
Continuing our efforts from Year 1, we've worked hard to build upon the unique elements we've brought to the field layout. Designed to play well in both casual and competitive settings our new layout offers something exciting regardless of what format you play the game with.​
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The ever popular snake bunker has been expanded upon to create a full length "snake side" of the field with two new extra large tower bunkers being added to the layout as well.
YEAR 2 SEASON 1
CALL SIGN UNLOCKS
Call Sign is a Mobile App that can be downloaded to provide players with their own personal user accounts to be used in game when they come out to play. Each season we will be resetting the stats for a new season of gameplay.​
Players simply download the app, create an account, and then sign into our system during their next visit at one of our Open Play sessions. Every time you return we assign your account to one of our taggers as you can continue racking up your stats and unlocking new tagger colors.
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Unlockable rewards in our system include purely cosmetic tagger options.
We don't want anyone to have an advantage over other players just because they hit a high level early.
Heading into Year 2 Season 1, we've created several new unlocks with one of our Champion Tier unlocks being custom designed by one of the first players to hit Level 50 in Y1S4, BANANA BOI. In addition with our Competitive Loadouts being unique from casual, there are bonus unlocks players who join us for Advanced Play can take advantage of!
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We've also added unique new rewards for bonus XP and ticket discounts! Create your account and start playing to take advantage of these exciting new unlocks.
H. PURPLE TAGGERS
• DARK PURPLE LEDS
• ENERGY SOUND EFFECT
Rank 1 - Marker Rifle
​Rank 2 - TAG Shotgun*
​Rank 3 - Titan Carbine
Rank 4 - Light Railgun
Rank 7 - BXR
Rank 8 - Beam Sniper
Rank 9 - Medi-Rifle
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* Competitive Only
FROST TAGGERS
• LIGHT BLUE LEDS
• FROST SOUND EFFECT
Rank 12 - Beam Sniper
Rank 13 - TAG Shotgun
Rank 14 - Lesion Rifle
Rank 15 - Marker Rifle*
Rank 16 - Medi-Rifle
Rank 17 - BXR
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* Competitive Only
ONYX TAGGERS
• BLACK LEDS
• SILENCER SOUND EFFECT
Rank 5 - TAG SMG
Rank 21 - Lesion Rifle*
Rank 22 - Assault Rifle
Rank 23 - Battle Rifle
Rank 24 - Titan Carbine
Rank 25 - BXR
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* Competitive Only
THUNDER TAGGERS
• YELLOW LEDS
• ENERGY/SHOCK SOUND EFFECT
Rank 27 - Marker Rifle
Rank 28 - TAG Shotgun
Rank 29 - TAG SMG
Rank 32 - Medi-Rifle*
Rank 33 - Assault Rifle
Rank 34 - Battle Rifle
Rank 35 - BXR
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* Competitive Only
IRON TAGGERS
• HOT ROD RED LEDS
• HYDRYLIC & ENERGY BLAST SOUND EFFECT
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Rank 37 - Beam Sniper*
Rank 38 - Medi-Rifle*
Rank 39 - BXR
Rank 40 - Battle Rifle​
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* Competitive Only
SHURIKAN TAGGERS
•WHITE/GREEN LEDS
• SHURIKEN THROW SOUND EFFECT
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Rank 43 - Lesion Rifle*
Rank 44 - Battle Rifle
Rank 45 - BXR​
* Competitive Only